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Author: Joe Grand
ISBN : B001V7U7AE
New from $13.35
Format: PDF
Posts about Download The Book Free Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega from mediafire, rapishare, and mirror link In November of 1977, Atari shipped its first 400,000 Video Computer Systems. Since that time, over 1.2 billion consoles have been sold worldwide, and a large percentage of those are still hanging around as "classic systems". An avid (some would say rabid) community of video game hackers and hardware geeks has developed around a common passion to push their consoles, and the games themselves, beyond the functionality originally intended by the manufacturers. This book is the first on the market to cover the entire range of consoles produced over the last 25 years (most game hacks and geeks own multiple platforms). It provides detailed instructions on how to customize and reconfigure consoles to a wide variety of ends--from the cosmetic case modifications to the ambitious porting of Linux to the Nintendo GameCube. Platforms covered in this book include Atari, Nintendo, Playstation, Xbox, and Gamepark 32.Download latest books on mediafire and other links compilation Free Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega [Kindle Edition]
- File Size: 20639 KB
- Print Length: 512 pages
- Publisher: Syngress; 1 edition (January 14, 2005)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B001V7U7AE
- Text-to-Speech: Enabled
X-Ray:
- Lending: Not Enabled
- Amazon Best Sellers Rank: #784,280 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
Free Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega
This is a fascinating, over-sized book that is filled with major hacks for various of today's video game consoles, including the Xbox, PlayStation 2, Nintendo NES, along with the Atari and Gamepark 32. The material assumes some degree of comfort with electronics and electrical engineering, although you do not of course have to be an electrical engineer to perform the hacks. You will need to be comfortable with working with integrated circuits, electrical assembly, soldering wires, and dis-assembling electronic devices. Of course, you will also need to be comfortable with possibly ruining beyond repair the discussed device, if you fail to successfully complete the described hacks.
This is a highly specialized book that specifically targets a unique audience, namely those confident in their skills and abilities to follow the excellent hacking instructions and step-by-step "how to hack" photographs that are replete throughout this important book.
By Dale F. Farris
I just received this book days ago and I have read it cover to cover, of course I haven't been able to do all the hacks since it means cracking open many of my systems, but I was especially excited about the Atari 2600 stuff, since I am more into old programming and hacking. This book is one of a kind and I am glad people are starting to write books and develop products that show people how the hardware works as well as the software. I highly recommend this book to anyone that wants to experiment with hacking their consoles, also the book is fascinating as a general read. And if you liked this definitely check out "Hackers" by levy, "supercade" by burnham, "once upon Atari" DVD and definitely check out the XGAMESTATION retro game system at [...] if you want to build some oldschool game hardware.
By Joseph Duart
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