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Author: Daniel Shiffman
ISBN : B003FL6X4I
New from $13.45
Format: PDF, EPUB
Download books file now Free Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction for everyone book with Mediafire Link Download LinkThe free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software.
This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques.
The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.
Previously announced as "Pixels, Patterns, and Processing".
*A guided journey from the very basics of computer programming through to creating custom interactive 3D graphics
*Step-by-step examples, approachable language, exercises, and LOTS of sample code support the reader's learning curve
*Includes lessons on how to program live video, animated images and interactive soundBooks with free ebook downloads available Free Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Interactive 3D Technology) [Kindle Edition]
- File Size: 6571 KB
- Print Length: 450 pages
- Publisher: Morgan Kaufmann; 1 edition (April 17, 2009)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B003FL6X4I
- Text-to-Speech: Enabled
X-Ray:
- Lending: Not Enabled
- Amazon Best Sellers Rank: #223,075 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
Free Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction
In the past 10 months I have returned to programming computers, having taken a decade off doing such to produce dance music, work as a surgical nurse, and currently to do CAD/CAM programming for a stone manufacturer. In the nineties I coded a bit in pure assembly, but have never coded in a high level language, never one with objects or garbage collection, and honestly haven't coded at all for 12 years.
This book should have been the first book I picked up when I was staging my return, as it is the first beginner level programming book to hold my interest, and one which enables the user to work with first class multimedia applications while still coding at the beginner level. Data visualization has really taken off, and Casey Reas and Ben Fry's Processing language is a beautiful abstraction on top of Java for creating rich media, generative art, and visualizations.
I've built a small coding library of 75-100 retained books from the 400+ I bought from Amazon in the past 10 months, and this is absolutely the first book I should have read - without a doubt. Processing, the language, is an absolutely wonderful platform for learning to program - and I wish I could say that I first learned to program using this book and Processing.
If you are curious about learning how to program, "Learning Processing" gives you a much more interesting set of tools to work with for learning the basics - I think this will lead to continued interest in some who might otherwise give up early.
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