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(22 reviews)
Author: Richard Hartley
ISBN : 0521623049
New from $305.40
Format: PDF
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A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques used in the book for solving this are taken from projective geometry and photogrammetry. The authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. The authors provide comprehensive background material, so a reader familiar with linear algebra and basic numerical methods will be able to understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.
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- Hardcover: 624 pages
- Publisher: Cambridge University Press (July 31, 2000)
- Language: English
- ISBN-10: 0521623049
- ISBN-13: 978-0521623049
- Product Dimensions: 10 x 7.2 x 1.4 inches
- Shipping Weight: 3.4 pounds
Free Multiple View Geometry in Computer Vision
This book is very complete and rigorous in its explanations of the theory. However, I just think I like the approach in An Invitation to 3-D Vision a bit better. This book is better illustrated than that one and is more careful in its explanations, but this book just seems more focused on providing complete proofs than giving you a feel for how you would approach a real problem. Even the exercises are more along the lines of proofs. I like how An Invitation to 3-D Vision ends the book with a complete example. In all fairness, though, this book does have quite a bit of Matlab code on its website.
The book begins with some background material on 2D and 3D geometry. Then the author explains single-view geometry and how cameras map an image in 3D space to an image. Two-view geometry is next, with the author describing the epipolar geometry of two cameras ahd projective reconstruction from resulting image map correspondences. Part three of the book extends ideas to three cameras and the resulting trifocal geometry. The final section of the book takes the algorithms of the book to N views. Thus this book has a simple and straightforward structure that belies the complexity of the material.
If you are really researching this subject you should probably have this book for explanation, illustrations, and rigor, and the Invitation book for enlightenment through a good example-based approach. You should also have
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