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Author: Jonathan S. Harbour
ISBN : B00B7RE84Y
New from $24.49
Format: PDF
Download electronic versions of selected books Free Visual Basic Game Programming for Teens, Third Edition ) for everyone book with Mediafire Link Download LinkVISUAL BASIC GAME PROGRAMMING FOR TEENS, THIRD EDITION teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free-to-download and easy-to-use Visual Basic 2008 Express. You will learn step-by-step how to construct each part of the game engine using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. If you like playing RPGs, you'll love learning how to create your own because you have complete control over the game world. You'll gain a basic understanding of Visual Basic, giving you a game programming foundation, and the ability to use the tools and source code you create for other custom games. In each chapter you'll study short examples of code to help you build the different components of the game, including the foundational elements, the game engine, and all the gameplay components. You'll build the sample game from chapter to chapter, adding new elements and features as you learn them. And by the end of the book you'll have created a working RPG from scratch! With the tools, code, and skills you learn you'll be able to start creating your very own game adventures in no time.Download latest books on mediafire and other links compilation Free Visual Basic Game Programming for Teens, Third Edition (For Teens (Course Technology)) [Kindle Edition]
- File Size: 6953 KB
- Print Length: 512 pages
- Page Numbers Source ISBN: 1435458109
- Publisher: Course Technology PTR; 3 edition (February 1, 2013)
- Sold by: Cengage Learning
- Language: English
- ASIN: B00B7RE84Y
- Text-to-Speech: Enabled
X-Ray:
- Lending: Not Enabled
- Amazon Best Sellers Rank: #419,042 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
Free Visual Basic Game Programming for Teens, Third Edition )
This book is great straight from the beginning. The introduction gets you excited for the rest of the book. Over all the book shows you how to create a fully functional RPG engine for free. None of the tools used in the book require you to purchase them. The author walks you through step by step how to recreate the game. Not everything is covered, but you learn a lot for the size of the book. The engine it self is a pretty advanced 2D engine with plenty of room for customization and expansion. The book also makes a great companion to C# Game Programming for Teens. With the other book you can expand a little on the game adding dungeons with much of the code being similar its not too hard to rewrite it for one or the other. Just like the C# book it comes with many tools that you can use to customize the game without even writing new code. The only flaw I see in this book is it is a little fast paced for someone new to programming. Some sections you might have to reread to understand, but the author tries to make it simple for everyone. I suggest having at least some experience with visual basic to help you out. I have not complete the book but look forward to learning new things and expanding on the game.
By Nightbreed
Seems to be a good book. My son is reading it and using it to write a video game. We had some problems downloading the 'source code' from the book, but I emailed the author and got a quick accurate response. I'm glad he helped us out, otherwise we would not have liked the book much at all. As it stands, it is a very useful book.
By John
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