Rating:

(116 reviews)
Author: Andrew Koenig
ISBN : 020170353X
New from $34.11
Format: PDF
Download file now Free Accelerated C++: Practical Programming by Example for everyone book with Mediafire Link Download Link
Want to learn how to program in C++ immediately? Want to start writing better, more powerful C++ programs today? Accelerated C++'s uniquely modern approach will help you learn faster and more fluently than you ever believed possible. Based on the authors' intensive summer C++ courses at Stanford University, Accelerated C++ covers virtually every concept that most professional C++ programmers will ever use -- but it turns the "traditional" C++ curriculum upside down, starting with the high-level C++ data structures and algorithms that let you write robust programs immediately. Once you're getting results, Accelerated C++ takes you "under the hood," introducing complex language features such as memory management in context, and explaining exactly how and when to use them. From start to finish, the book concentrates on solving problems, rather than learning language and library features for their own sake. The result: You'll be writing real-world programs in no time -- and outstanding code faster than you ever imagined.
Direct download links available for Free Accelerated C++: Practical Programming by Example [Paperback]
- Paperback: 352 pages
- Publisher: Addison-Wesley Professional; 1 edition (August 24, 2000)
- Language: English
- ISBN-10: 020170353X
- ISBN-13: 978-0201703535
- Product Dimensions: 0.8 x 7.4 x 8.9 inches
- Shipping Weight: 1.1 pounds (View shipping rates and policies)
Free Accelerated C++: Practical Programming by Example
This is a nice change for the better! Instead of introducing the basics and then going on to class design, inheritance, and polymorphism, Andrew and Barbara delay things such as class design until the latter part of the book and instead launch straight into use of the STL, illustrated with practical examples of how to use STL containers and algorithms to solve programming problems.As far as I am concerned, this is definitely a change for the better. Most programming projects I see heavily abuse inheritance to do things that would have better been done with templates and, as a rule, most C++ projects continue to ignore the STL, even though it is probably the most fundamental contribution to C++ programmer productivity in years. Following this book, readers are encouraged to use STL from the word go, which is as it should be.
The language and flow of the book are excellent, and the presentation is very lucid. What really shines through is that both authors are experts on the topic and really know what they are talking about. The explanations of language features are complete, correct, and precise. There is none of the muddled exposition that I find in so many other C++ books. The teaching experience that Andrew and Barbara have gained over the years is truly reflected in the prose. The book anticipates many questions and typically answers them just at the right time, namely, when the question is just about to pop into the reader's head.
Information density of the book is high. A lot of information is packed into few words, so the reader has to concentrate on what is being said, and skipping paragraphs is not something that I would recommend.
I'll start by saying that I probably would not have understood this book as well as I have, if I had not already been teaching myself C++ through other forums (primers and online). The thing that most of these other forums have in common is that they start with the basics and build up slowly to the more abstract concepts. The problems come during the switchovers (char* to string, procedural programming to object oriented, pointers to iterators, linked lists to containers, etc). In almost all cases you learn the more basic, and paradoxically more difficult concepts first. Then you have to 'unlearn what you have learned' in order to use the more advanced concepts. So what's different about this book? It teaches a mix of syntax and 'advanced' concepts right from the beginning. You learn the basics of loops and choice statements while using the Standard Library. You also use them in specific examples that have real world uses (the grading program in the first few chapters for example). The Standard Library is _easy_ compared to arrays, char*, rolling your own linked list, using pointers, etc. Since it takes far less time to learn, you can be writing useful programs very quickly. _Then_ the authors go on to describe some of the more 'basic' concepts, usually in terms of how they implement some of the ideas behind the Standard Library. Since you have that understanding already, things like pointers become easier not only to learn, but to understand how they can be used.
I have one complaint about the book, and that's with the grading program, specifically how it appears in Chapter 4. As written, it's very confusing to actually enter data to get it to run correctly. A minor complaint though, considering how many times I thought to myself 'Aha!
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