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(85 reviews)
Author: Visit Amazon's Tom Bancroft Page
ISBN : 1435288106
New from $28.95
Format: PDF
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About the Author
Tom Bancroft has been an animator
for more than fifteen years, working
for Disney and Big Idea Productions
(producers of
Veggie Tales). Most recently, he contributed to Disney’s
Brother Bear. He lives in Franklin, TN.
--This text refers to the
Paperback
edition.
Download latest books on mediafire and other links compilation Free Creating Characters With Personality Library Binding
- Library Binding: 160 pages
- Language: English
- ISBN-10: 1435288106
- ISBN-13: 978-1435288102
- Product Dimensions: 10.9 x 8.4 x 0.6 inches
- Shipping Weight: 1.6 pounds (View shipping rates and policies)
Free Creating Characters With Personality Library Binding
"I'm stumped, all my characters come out looking the same! What am I missing?"
"I'm drawing the same character as Seth, but his pictures are coming out better than mine. Why?"
"Ok, there's been a change of plans and our target audience is no longer going to be for kids in kindergarten but now 11 to 14 year old boys."
"Ok, the client is for a Honda dealership that primarily serves the Mexican market and we need a superhero mascot that appeals to these customers but doesn't turn off the other people who would be buying cars from them."
If you're researching this book chances are that you've already got some experience reading art and animation how-to books or know somebody who has. There are many books on cartooning and animation but there has been a frustrating lack of material that really digs into the meat of the creative process behind character design. Most books fall into categories that either narrowly focus on concept art from specific productions, or they discuss all facets of animation and cartooning and relegate character design to a single chapter and / or style. This book recognizes that educational void and happily is helmed by a man who not only can draw, but can explain the REASONS behind the stylistic choices employed by the best designers out there.
The REASONING is an important point that cannot be stressed highly enough and is what pushes this book beyond just another how-to-draw endeavor and becomes something that should be mandatory study material for anyone involved in the character creation process, from cartoonists, animators, sculptors, and 3D modelers, to storytellers, marketers, and producers.
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