Rating:

(13 reviews)
Author: Jack Purdum
ISBN : 1430247762
New from $24.75
Format: PDF, EPUB
Download Free Beginning C for Arduino: Learn C Programming for the Arduino from 4shared, mediafire, hotfile, and mirror link
Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching.
Beginning C for Arduino will teach you:
- The C programming language
- How to use C to control a microcontroller and related hardware
- How to extend C by creating your own library routines
During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
What youll learn
- The syntax of the C programming language as defined for the Arduino
- Tried and true coding practices (applicable to any programming language)
- How to design, code, and debug programs that drive Arduino microcontrollers
- How to extend the functionality of C
- How to integrate low cost, off-the-shelf, hardware shields into your own projects
Who this book is for
The book is aimed at a complete novice with no programming background. It assumes no prior programming or hardware design experience and is written for creative and curious people who would like to blend a software and hardware learning experience into a single, enjoyable endeavor.
Table of Contents
Introduction to Arduino Microcontrollers Arduino C Data Types Decision Making in C Program Loops Functions in C Storage Classes and Scope Introduction to Pointers Using Pointers Effectively I/O Operations The C Preprocessor Arduino Libraries Appendix A - Suppliers Appendix B - Hardware Components Download latest books on mediafire and other links compilation Free Beginning C for Arduino: Learn C Programming for the Arduino [Paperback]
- Series: Beginning
- Paperback: 280 pages
- Publisher: Apress; 1 edition (December 8, 2012)
- Language: English
- ISBN-10: 1430247762
- ISBN-13: 978-1430247760
- Product Dimensions: 0.6 x 7.4 x 9.1 inches
- Shipping Weight: 1.1 pounds (View shipping rates and policies)
Free Beginning C for Arduino: Learn C Programming for the Arduino
I read a lot of technical books -- and am very interested in programming microcontrollers. Among my reasoning is that the tools, techniques and idioms I pick up are useful in other languages. It is very important to study the works of people that know what they are doing, so that you can emulate that elsewhere.
I have a number of different works on Kindle and in hardcopy for programming the Arduino. Some are good, and some are not-so-good. If you just want a gormless rehash of man pages and header file comments, then move along, move along. If you have no familiarity with the C language, this actually is a pretty good place to start. Yeah, I know that blinky lights are not real exciting -- but to get you a foundation in 300 pages actually is pretty ambitious, and Purdum does an excellent job with that. My other Arduino book purchases are now that much easier to understand now.
If you want to buy a C book that presumes a high level of familiarity with C language, you will find a lot of good here. However, if you have been reading the same paragraph over and over in a C book trying to decipher what the author meant when they were talking about bit manipulation (a very important topic for microcontrollers and high performance computing), or how to make pointers work, then this definitely is the right book for you.
Purdum does an excellent job of breaking down how these things work, so that you can take them and use them in your own programs -- after this, you can take advantage of others' code, knowing the *why* of it, and that's important. If you don't understand why that's important, then please, please, please, do not write important programs. Just sit down and get yourself a nice script kiddy coloring book, and stay out of trouble.
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