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(3 reviews)
Author: Visit Amazon's Steven J. Gortler Page
ISBN : 0262017350
New from $35.64
Format: PDF
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Review
"This book has changed the way I teach computer graphics. In particular, it offers the most rigorous and intuitive treatment of coordinate systems I have seen." --Fredo Durand, MIT
"This book provides a principled introduction to computer graphics, with emphasis on geometric concepts in rasterization. The description is fun and practical, using many examples in modern OpenGL, yet also conveys thoughtful intuition of the underlying theory. Many advanced topics, such as color and radiance, are brilliantly summarized. I highly recommend it."--Hugues Hoppe, Microsoft Research
"Destined to be a classic in the field, Foundations of 3D Computer Graphics deals with an extremely broad and important chunk of computer graphics and offers excellent coverage of these areas. It provides specific examples of the described techniques, and it is built on the solid mathematical underpinnings that are essential to understanding the foundations and subtleties of the topics. The theory is connected to the OpenGL API in a consistent and organized fashion. This work is appropriate as a stand-alone textbook for a course in computer graphics or as a reliable and wide-ranging guide for those developing applications."--Julie Dorsey, Professor of Computer Science, Yale University
About the Author
Steven J. Gortler is Robert I. Goldman Professor of Computer Science at Harvard University.
Direct download links available for Free Foundations of 3D Computer Graphics Hardcover
- Hardcover: 296 pages
- Publisher: The MIT Press (July 13, 2012)
- Language: English
- ISBN-10: 0262017350
- ISBN-13: 978-0262017350
- Product Dimensions: 0.8 x 6.9 x 8.9 inches
- Shipping Weight: 1.8 pounds (View shipping rates and policies)
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