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Author: Sam R. Kennedy
ISBN : 0823008096
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Format: PDF
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About the Author
SAM R. KENNEDY is a freelance illustrator, a graphic designer, and an art instructor, who has held positions at almost every level in the video game art world. A former marketing artist for Ubisoft, Kennedy has worked on a diverse array of games like
Tom Clancy’s Ghost Recon,
Tom Clancy’s Rainbow Six,
Men of Valor,
Teenage Mutant Ninja Turtles, and
CyberTiger.
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"Video game art is like no other art form. Like movies, video games demand excellent visuals, interesting stories, and compelling animation. Unlike movies, however, video game art is interactive and intertwined with complex and changing technology. A movie audience sees only what is in front of a camera, whereas a video game player is free to walk around the set. Video game artists have to build an entire world for the player’s character to live in, not just a set that looks realistic from one angle."
Direct download links available for Free How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World
- Paperback: 160 pages
- Publisher: Watson-Guptill (May 14, 2013)
- Language: English
- ISBN-10: 0823008096
- ISBN-13: 978-0823008094
- Product Dimensions: 9.9 x 7.5 x 0.6 inches
- Shipping Weight: 1.2 pounds (View shipping rates and policies)
Free How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World
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